![]() ![]() ![]() Sprint account payments, and purchases made through any Sprint checkout, including those at T‑Mobile U.S. Authorized T‑Mobile dealers are not eligible for 3% Daily Cash and can be found on t‑/store-locator. stores, and bill payments and AutoPay on t‑ and in the T‑mobile app. ![]() T-Mobile: 3% Daily Cash is available for purchases using Apple Card with Apple Pay in T‑Mobile U.S. Walgreens: 3% Daily Cash is not available at Sprint Express and independent health service providers, including Walgreens Optical and Walgreens Hearing, or for orders made on third‑party delivery apps. and excludes orders made on third-party apps, plastic gift card purchases made online, and gift cards purchased through the Bulk Gift Card program. Panera Bread: 3% Daily Cash is not available at Panera locations outside the U.S. Nike: 3% Daily Cash is not available at Nike-branded stores outside the United States. ◊◊ Merchant offers may change at any time.* Accepting an Apple Card after your application is approved will result in a hard inquiry, which may impact your credit score.Start by adding this new import near the top of ProspectsView. Regardless of what code or error comes back, we’re just going to dismiss the view we’ll add more code shortly to do more work. When the CodeScannerView finds a code, it will call a completion closure with a Result instance either containing details about the code that was found or an error saying what the problem was – perhaps the camera wasn’t available, or the camera wasn’t able to scan codes, for example. When it comes to handling the result of the QR scanning, I’ve made the CodeScanner package do literally all the work of figuring out what the code is and how to send it back, so all we need to do here is catch the result and process it somehow. So, replace the action code for the toolbar button with this: isShowingScanner = true So, start by adding this new property to ProspectsView: private var isShowingScanner = falseĮarlier we added some test functionality to the “Scan” button so we could insert some sample data, but we don’t need that any more because we’re about to scan real QR codes. We already have a “Scan” button in ProspectsView, and we’re going to use that trigger QR scanning. I know I keep repeating myself, but I hope you can see the continuing theme: the best way to write SwiftUI is to isolate functionality in discrete methods and wrappers, so that all you expose to your SwiftUI layouts is clean, clear, and unambiguous. The CodeScanner package gives us one CodeScanner SwiftUI view to use, which can be presented in a sheet and handle code scanning in a clean, isolated way. Press Finish to import the finished package into your project.For the version rules, leave “Up to Next Major” selected, which means you’ll get any bug fixes and additional features but not any breaking changes.Go to File > Swift Packages > Add Package Dependency.Here, though, we’re just going to add it to Xcode by following these steps: My package is called CodeScanner, and its available on GitHub under the MIT license at – you’re welcome to inspect and/or edit the source code if you want. This doesn’t integrate into SwiftUI terribly smoothly, so to skip over a whole lot of pain I’ve packaged up a QR code reader into a Swift package that we can add and use directly inside Xcode. Scanning a QR code – or indeed any kind of visible code such as barcodes – can be done by Apple’s AVFoundation library. ![]()
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